Post
by CoachB » Thu Dec 08, 2016 3:32 am
thanks guys for jumping in on topic.
I was thinking about the optional rule in VWQ also, 2 stands of shotte and 2 stands of pike to form a unit. But I think only 1d6 added to melee rolls. The regiment needing 4 casualties I think is enough, and giving 2d6 in melee may be to overpowered. Even though there were more pike and more shotte in the regiments, I dont think adding more shotte bases would work very well, it would make the regiments way to cumbersome on the game table. I think just adding the extra stand of Pike would work.
I have read some accounts of foot charging horse, but cannot recall where, I will have to go thru many books on the shelve to find it. If any other TYW gurus are out there have you read this? If so, I would say that any foot wanting to charge horse would have to take a moral test.
Medium artillery, seemed to be able to move but not as nimbly as light guns. Maybe they spend an action to either, move, limber, unlimber or fire but none together. Effective range would be between Field and Light, or same as Field just a die less in firing??
Harquebusiers, fired the shorter musket from horseback, but didnt dismount to do so. Pretty sure range was longer than the Trotter's pistols but how effective is questionable. So we give them longer range but same die roll to hit as Trotters?
As far as more professionals in the armies, maybe in the scope of these rules there would be more Veteran troops??
Also I forgot that there would be Sword and Buckler/Halberdier type of troops, maybe give them Highlander stats, one stand per foot regiment since they rarely formed separate units, they hung out around the pike formations. Would they get their own card and only need one casualty?
Now I cant remember if the foot regiments had any formation like the Hedgehog used in VWQ. If so, the sword and buckler stand would be in the middle and then place the 2 muskets and 2 pike stands around them in rear to side edge contact looking like a bgi plus sign. . .? I dont know.
Probably would need to run a couple of games to see how it pans out.
Well back to grind.
Last edited by
CoachB on Wed Dec 14, 2016 9:29 pm, edited 1 time in total.