Worthwhile perhaps restating where
Republic to Empire started and why.
The League of Gentlemen Wargamers (our large and occasional gaming group) tend to play extremely large games with typically 12 players and 3000+ figures. When these mega games first began in the Napoleonic vein we used
General de Brigade and found them to be totally unsuitable because of their relative complexity and detail. The games were paralysed with calculations and rule interpretations. No criticism of the rules themselves(although I have heard these comments applied to smaller scale games for which GdB was actually written) but wrong tool for wrong job.
I already had
Under the Lily Banners my WSS ruleset which gives a very fast multi player game. I chose to adapt the basic concepts of his ruleset for the Napoleonic period and
R2E was born. It has gone through 8 revisions since first used two years ago. It is primarily for large multiplayer games. The battalion sizes can vary between 18 and 36 and it still works extremely well.
Now that's that explained!
My own work in building large battalions (such as seen in the 15mm Napoleonic gallery) was firstly purely an aesthetic. I have no rules yet BUT I know that
R2E will work as the mechanisms are extremely flexible.
With the process of bringing
ULB to a successful commercial release almost complete,
R2E is the next planned project. It will probably have a much wider appeal because of the mainstream nature of Napoleonic gaming. Hope this helps explain