GHQ Micro Rules FOO Query
Posted: Fri Apr 08, 2005 9:19 am
Hi Barry
Just for your info I placed a query ref the FOOs in these rules at the GHQ Yahoo Grp and got answer from game designer (via 3rd party) so thought you might like to hear the 'offical' line
Question : FOs are 'attached' to Inf stands prior to game but can they
transfer during a game ? one does not like to see FO stuck in stand
with D marker ! also if 'parent' stand is Suppressed and/or
Disrupted does the FO suffer the +3/+4 cohesion mod for calling in
Arty ?
Answer : Subject: FO Rule Clarification from the Designer
Yes. FO's are "Attached", but not always to Infantry stands. They can
be attached to tank, HQ, or recon stands, etc. as you like.
Yes. If the parent stand is suppressed or Disrupted, the FO's ability
to call in fire is effected. If the parent stand is Eliminated, make
an unmodified Cohesion die-roll. If you succeed, the FO may be
transferred immediately to any other friendly stand, otherwise it too
is lost.
Yes. You may transfer the FO to any other stand on the map regardless
of distance. (This was done to prevent your enemy from knowing which
stand it was transferred to by limiting the distance.) Transfer is a
movement action requiring an unmodified Cohesion die-roll. You may
consider the FO team to be a Recon unit for this purpose (no penalty
for not burning an order).
So there you have it, straight from the designer.
Cheers
Just for your info I placed a query ref the FOOs in these rules at the GHQ Yahoo Grp and got answer from game designer (via 3rd party) so thought you might like to hear the 'offical' line
![Smile :)](./images/smilies/icon_smile.gif)
Question : FOs are 'attached' to Inf stands prior to game but can they
transfer during a game ? one does not like to see FO stuck in stand
with D marker ! also if 'parent' stand is Suppressed and/or
Disrupted does the FO suffer the +3/+4 cohesion mod for calling in
Arty ?
Answer : Subject: FO Rule Clarification from the Designer
Yes. FO's are "Attached", but not always to Infantry stands. They can
be attached to tank, HQ, or recon stands, etc. as you like.
Yes. If the parent stand is suppressed or Disrupted, the FO's ability
to call in fire is effected. If the parent stand is Eliminated, make
an unmodified Cohesion die-roll. If you succeed, the FO may be
transferred immediately to any other friendly stand, otherwise it too
is lost.
Yes. You may transfer the FO to any other stand on the map regardless
of distance. (This was done to prevent your enemy from knowing which
stand it was transferred to by limiting the distance.) Transfer is a
movement action requiring an unmodified Cohesion die-roll. You may
consider the FO team to be a Recon unit for this purpose (no penalty
for not burning an order).
So there you have it, straight from the designer.
Cheers