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Tangiers Prisoner rescue
Posted: Fri Mar 21, 2014 11:10 pm
by Joe Legan
Played a scenario loosely based on Mr O Brien's. First time muskets were not overpowering.
![Smile :)](./images/smilies/icon_smile.gif)
Unfortunately this put Lt Prescot in a pickle.
Found here:
http://Platoonforward.blogspot.com
Enjoy
Joe
Re: Tangiers Prisoner rescue
Posted: Sat Mar 22, 2014 10:34 am
by obriendavid
Good looking game Joe, your prisoners are certainly better clothed than mine.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Still no misfires on your shooting? You need to get Gerry to come along and show you how it's done
Cheers
Dave
Re: Tangiers Prisoner rescue
Posted: Sat Mar 22, 2014 1:36 pm
by Gerryjd
I can cheerfully say that I've kept my end up with losing 8 men this morning to misfires, with 3 out of 4 men in one firing round!! Go figure!!!!
Cheers
Gerry
Re: Tangiers Prisoner rescue
Posted: Sat Mar 22, 2014 3:24 pm
by obriendavid
Gerryjd wrote:I can cheerfully say that I've kept my end up with losing 8 men this morning to misfires, with 3 out of 4 men in one firing round!! Go figure!!!!
![Shocked :shock:](./images/smilies/icon_eek.gif)
Gerry
Either your troops need more training or you need new dice, are you sure they only have one 1 printed on them?
You must dread everytime the reload card come up
Cheers
Dave
Re: Tangiers Prisoner rescue
Posted: Sun Mar 23, 2014 4:44 pm
by Joe Legan
Wow that is some bad luck!
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
I have had some misfires and I think it does add "color" that will be missing from later years. My question is how unreliable were the muskets? Could you really lose 3-4 men in one go? ( It does make for some great gaming stories!)
Not being an expert by any means that still seems high. As you can guess I have modified this rule as well. When I roll all my To Hit dice I also roll a single D6. If that D6 comes up a "1" then ONE of the To Hit "ones" will be live and counted. Thus there is still the same chance of a catastrophic misfire occurring but it can only occur to one person per unit per turn.
In my limited reading I have not read where units were decimated by their own muskets. You gentlemen clearly know the period better than I; am I missing something?
Cheers
Joe
Re: Tangiers Prisoner rescue
Posted: Sun Mar 23, 2014 9:55 pm
by Gerryjd
Joe,
......Dave knows me and when my dice rolling is rubbish it certainly is VERY rubbish. My town watch unit of 4 men rolled their 4xd6 and I rolled 1,1,1, and a 2....... And then rolled 1,1,1!
![Shocked :shock:](./images/smilies/icon_eek.gif)
the remaining town watch chappie very sensibly decided not to fire his musket again the remainder of the game!!!!!
Oh, and don't mention grenades to Toggy.....he had a nightmare today with them!!!!!
Cheers
Gerry
Re: Tangiers Prisoner rescue
Posted: Sun Mar 23, 2014 10:14 pm
by Joe Legan
Gerry,
That is a truely amazing run a dice rolling.
![Embarassed :oops:](./images/smilies/icon_redface.gif)
Remind me to never take you to Vegas. I guess I just don't want the dice to affect the outcomes of my games THAT much.
Cheers
Joe