I voted No to buckets of dice....please, please, please don't go down that WAB road.I for one don't want to throw a D6 for every single infantryman firing.
Your BLB rules are fantastic, now that we've ironed out some quieries we managed nine moves in four hours on sunday and we're getting quicker
.We are planning on putting a BLB game on at the Border Reiver show at Newcastle in September.
I for one would be very happy if you went down the same road for R2E.....
simultaneous movement, bases of 6 figures for infantry (I have my battalions in 12's so I'd get 2 stands firing) the way round that for me is I'd fire by regiment (2 or more battalions).My cavalry are 4 figures to a base and this represents a regiment, so the way around this is I'd have to fight as a cavalry brigade.Artillery battery is represented by a single gun model with four crew no matter what the calibre.
Obviously people have their own idea's of battalion and squadron sizes that they either play with already or would like to play with, but I think the BLB unit sizes work so well with the rules that I'd like to keep it the same with R2E.
Of course the rules must give the feel of the Napoleonic period, but keep it fast and simple and lets have fun games and not heated arguments.
Barry, far more detailed explanation of various mechanisms, definitions and the like is a deffinate MUST
Movement rates for 25/28mm, 15/18mm, 10mm and 6mm......rules to cater for all
No points system again and we needn't have the odd scenario within the rules as we can make our own up and these can be put within another book or article.I think troop classification is far more important for each nation thoughout the period.....now theres a job
This is going to be a massive order for yourself and Clarance to produce, but I want a copy before April 2010 as I want to use them in my planned game of Waterloo at Salute that year, so come on Barry get a move on mate