Peter,
what I have occasionlly lost sight of myself is that R2E was written specifically FOR the LoGW and our big Naps games. So, when taken into consideration, the fact that many a peculiar situation is actually covered in detail is not too surprising as they are not built on hypotheticals or abstracts but on actual weird situations which You, Dale, Andy, Adrian and the gang have experienced!
I have been very happy with the way the larger games have played as there have been no show stoppers or meltdown situations.
I realised when we did the marathon combat with Ade's Prussian regiments against the Polish Guard lancers that it seemed to go on for a long time. Yes it did and was both intense and tiring for the players however, the flip side of that is:
If you take the time (about 10 minutes) and think about what would have happened if the experience had been split over 2 or 3 turns as is normal, each of those turns would still have spent 2-5 minutes on the combat so the overall time to complete is probably less or the same BUT the outcome is achieved in a single activity in a single turn thus placing it in context of a battle and not running a melee over 1 - 1.5 hours of simulated time which is absurd.
Oops, there I go again....
Glad you enjoyed it. That is the beginning and end