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| REPUBLIC TO EMPIRE NAPOLEONIC WARGAMES RULES | |
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Fast paced and fun, over 2,000 copies sold! £10 |
| REPUBLIC TO EMPIRE NAPOLEONIC WARGAMES RULES (Bundle deal) | |
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Save £2 by taking the hi and lo res versions together as a package £14.99 |
| REPUBLIC TO EMPIRE NAPOLEONIC WARGAMES RULES (Hi - res version) | |
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Looks stunning on a PC! £10 |
| REPUBLIC TO EMPIRE NAPOLEONIC WARGAMES RULES (tablet friendly) | |
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Tablet friendly version of this very popular Napoleonic rule set £6.99 |
| RJW001 1904 Linked Campaign | |
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4 linked battles from the Russo-Japanese War for Dread Nought! £5.99 |
| Rolling Thunder! Fleet Battle Rules for 1600-1720 | |
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Fleet level rules for 17th century battles with multi-based ships. QRS and example scenario included £10.99 |
| RT001 English Attack! Day 1 (pm) The Four Days Battle 1666 | |
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Refight the first encounter of the epic Four Days Battle! The outnumbered English fleet attacks! £4.5 |
| RT002 Evertsen's Pass - Four Days Battle Day 1666 1 5pm- 6pm | |
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The first line of battle pass between the English fleet and Cornelisz Evertsen's Van Squadron £4.5 |
| RT003 Red Sky: The Four Days Battle 1666 7pm - 10pm | |
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Covers the two major fleet passes during the evening of June 1st. £4.95 |
| RT004 The Four Days Battle Day 2. Sublime genius | |
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De Ruyter's decisive move to save Tromp on the morning of the second day £4.95 |










